This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
The Platform Generator script in this project is designed to be easily customizable to fit your specific game requirements. Follow these instructions to tailor the script to your needs: ...
Abstract: This paper introduces YamaS, a simulator integrating Unity3D Engine with Robotic Operating System for robot navigation research and aims to facilitate the development of both Deep ...